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Monster · Sharrine

Zennongers

Level 26

Stats

Level26
HP1,142
Experience677
Defense9
Block chance5
Speed180
Attack range320

Behaviour

ReactionRetaliates when attacked
RaceSharrine
Drops82
Monster #2008100

Where to find it

Map Side Spawn cap Respawn
Blackburn Site BCU 30 15 sec
Blackburn site(Mission) BCU 30 15 sec
Blackburn site(Mission) BCU 30 15 sec
Blackburn site(Mission) BCU 25 15 sec

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 60-181 80.0%
Energy Pack Ingot 1 3.33%
Tungsten Ingot 1 2.35%
Copper Ingot 1 2.35%
Titanium Ingot 1 2.35%
Nickel Ingot 1 2.35%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Catalyst Ingot 1 2.00%
Iron Ingot 1 1.85%
Chrome Ingot 1 0.734%
Aluminum Ingot 1 0.734%
Lancerjob Rifle 1 0.211%
Tongpha Alpha Missile 1 0.211%
Bawoo Missile 1 0.211%
Terol Gamma Bundle 1 0.192%
High Holycross Missile 1 0.192%
Midium type Sprint Vulcan 1 0.192%
Twin Launcher Upgrade Dualist 1 0.192%
Eurostar XLIX Support 1 0.182%
Jet FF-86 Support 1 0.182%
Accounter MG-2 Support 1 0.182%
Accounter MG-5 Support 1 0.182%
Some Arrow Missile 1 0.173%
Tailcas Automatic 1 0.173%
Lancer MKIII Rifle 1 0.154%
Rare Jin Gatling 1 0.154%
Mega V3 Mass Driver 1 0.154%
Light Bate Gatling 1 0.154%
Blast VE Rifle 1 0.154%
Ajax Missile 1 0.154%
Moth Missile 1 0.154%
Guard VI Bundle 1 0.154%
Limit Hawk Missile 1 0.134%
Small Terol Bundle 1 0.134%
Supreme 2 Cannon 1 0.134%
Twintail S-I Automatic 1 0.134%
Twin Launcher Standard Dualist 1 0.134%
Easy Sprint Vulcan 1 0.134%
Sharp Tail Automatic 1 0.115%
Master Guard Bundle 1 0.115%
Little Edrill Missile 1 0.115%
Eagle Radar Radar 1 0.100%
Medium Range Interception Radar Radar 1 0.100%
Radar Code-G Radar 1 0.100%
Radar Code-H Radar 1 0.100%
Blue Ion Radar Radar 1 0.100%
Long range Hammerhead Missile 1 0.096%
Demonlancer Rifle 1 0.096%
Jackhammer 2 Mass Driver 1 0.096%
Terol Guardian Bundle 1 0.096%
Twin Launcher Light Version Dualist 1 0.077%
Small Drum Vulcan 1 0.077%
Hit Sprint Vulcan 1 0.077%
Sniper Missile 1 0.077%
Arrow S Missile 1 0.077%
Ex Holycross Missile 1 0.077%
Thunderforce 4 FA34 Computer 1 0.042%
Power Brain No.1S Computer 1 0.042%
Power Brain No.1L Computer 1 0.042%
Tenpole Line 6 DDE Computer 1 0.042%
Tenpole Line 6 HRE Computer 1 0.042%
Wingo ATC-A1 Computer 1 0.042%
Wingo ZS-03 Computer 1 0.042%
Surquince 7 ODR Computer 1 0.042%
Surquince 7 SDR Computer 1 0.042%
Tenpole Line 7 DFE Computer 1 0.042%
Wingo ZS-07AT Computer 1 0.042%
Wingo ZS-06 DFS Computer 1 0.042%
Generation System R11 Computer 1 0.042%
Surquince 8 KKL Computer 1 0.042%
Surquince 8 GUD Computer 1 0.042%
Artemis Zone Type L Computer 1 0.042%
Magicthunder 9 Cannon 1 0.017%
D type Datacube (RED) Ingot 1 0.015%
D type Datacube (GREEN) Ingot 1 0.015%
D type Datacube (YELLOW) Ingot 1 0.015%
D type Datacube (BLUE) Ingot 1 0.015%
D type Datacube (PURPLE) Ingot 1 0.015%
D type Datacube (BROWN) Ingot 1 0.015%
Magicthunder 10 Cannon 1 0.011%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.