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Monster · Philon
Ammones
Level 3
Stats
| Level | 3 |
| HP | 137 |
| Experience | 10 |
| Speed | 162 |
| Attack range | 260 |
Behaviour
| Reaction | Aggressive |
| Race | Philon |
| Drops | 8 |
| Monster # | 2008200 |
Where to find it
| Map | Side | Spawn cap | Respawn |
|---|---|---|---|
| Petra's cave(Mission) | BCU | 13 | 10 sec |
Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.
Drops
| Item | Type | Amount | Chance |
|---|---|---|---|
| SPI | Energy | 25-77 | 100.0% |
| Iron | Ingot | 1 | 6.03% |
| Aluminum | Ingot | 1 | 2.88% |
| Chrome | Ingot | 1 | 2.88% |
| Mr. L | Support | 1 | 1.81% |
| Base FF-87 | Support | 1 | 1.81% |
| Turbulence 3 | Support | 1 | 1.81% |
| S-Rod X-GC | Support | 1 | 1.81% |
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.