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Monster · Sharrine

Surface Rebel

Level 28

Stats

Level28
HP1,853
Experience785
Defense13
Block chance6
Speed57
Attack range360

Behaviour

ReactionAggressive
RaceSharrine
Drops87
Monster #2020500

Where to find it

Map Side Spawn cap Respawn
Chaos(Mission) 40 10 sec
Chaos(Mission) 40 10 sec
Blackburn site(Mission) BCU 30 10 sec

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 64-194 80.0%
Energy Pack Ingot 1 10.00%
Titanium Ingot 1 7.04%
Nickel Ingot 1 7.04%
Tungsten Ingot 1 7.04%
Copper Ingot 1 7.04%
Catalyst Ingot 1 6.00%
Iron Ingot 1 4.39%
C Type Repair Kit Energy 1-2 2.50%
C Type Shield Kit Energy 1-2 2.50%
Chrome Ingot 1 2.20%
Aluminum Ingot 1 2.20%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Bawoo Missile 1 0.229%
Tailcas Automatic 1 0.193%
Some Arrow Missile 1 0.193%
Ajax Missile 1 0.176%
Moth Missile 1 0.176%
Lancer MKIII Rifle 1 0.176%
Rare Jin Gatling 1 0.176%
Mega V3 Mass Driver 1 0.176%
Light Bate Gatling 1 0.176%
Blast VE Rifle 1 0.176%
Guard VI Bundle 1 0.176%
Chaser VII Support 1 0.167%
Intertrans F-12 Support 1 0.167%
Thompson Bay CT-1 Support 1 0.167%
Schuvizer X Support 1 0.167%
Search Eye Card 1 0.167%
Supreme 2 Cannon 1 0.158%
Twintail S-I Automatic 1 0.158%
Twin Launcher Standard Dualist 1 0.158%
Easy Sprint Vulcan 1 0.158%
Limit Hawk Missile 1 0.158%
Small Terol Bundle 1 0.158%
Little Edrill Missile 1 0.141%
Master Guard Bundle 1 0.141%
Sharp Tail Automatic 1 0.141%
Demonlancer Rifle 1 0.123%
Jackhammer 2 Mass Driver 1 0.123%
Long range Hammerhead Missile 1 0.123%
Terol Guardian Bundle 1 0.123%
Sniper Missile 1 0.105%
Small Drum Vulcan 1 0.105%
Hit Sprint Vulcan 1 0.105%
Twin Launcher Light Version Dualist 1 0.105%
Ex Holycross Missile 1 0.105%
Arrow S Missile 1 0.105%
Eagle Radar Radar 1 0.100%
Medium Range Interception Radar Radar 1 0.100%
Radar Code-G Radar 1 0.100%
Radar Code-H Radar 1 0.100%
Blue Ion Radar Radar 1 0.100%
Mega V4 Mass Driver 1 0.088%
Development type Idle Jin Gatling 1 0.088%
Fullpower Tail Automatic 1 0.088%
Bate 3 Gatling 1 0.088%
Middle Terol Bundle 1 0.088%
Tongpha Beta Missile 1 0.088%
Master Guard II Bundle 1 0.088%
Thunderforce 4 FA34 Computer 1 0.042%
Power Brain No.1S Computer 1 0.042%
Power Brain No.1L Computer 1 0.042%
Tenpole Line 6 DDE Computer 1 0.042%
Tenpole Line 6 HRE Computer 1 0.042%
Wingo ATC-A1 Computer 1 0.042%
Wingo ZS-03 Computer 1 0.042%
Surquince 7 ODR Computer 1 0.042%
Surquince 7 SDR Computer 1 0.042%
Tenpole Line 7 DFE Computer 1 0.042%
Wingo ZS-07AT Computer 1 0.042%
Wingo ZS-06 DFS Computer 1 0.042%
Generation System R11 Computer 1 0.042%
Surquince 8 KKL Computer 1 0.042%
Surquince 8 GUD Computer 1 0.042%
Artemis Zone Type L Computer 1 0.042%
Magicthunder 9 Cannon 1 0.019%
D type Datacube (RED) Ingot 1 0.015%
D type Datacube (GREEN) Ingot 1 0.015%
D type Datacube (YELLOW) Ingot 1 0.015%
D type Datacube (BLUE) Ingot 1 0.015%
D type Datacube (PURPLE) Ingot 1 0.015%
D type Datacube (BROWN) Ingot 1 0.015%
Magicthunder 10 Cannon 1 0.014%
Powerful Magicthunder Cannon 1 0.0087%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.