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Monster · Sharrine

Hidden Trace No.1

Level 25

Stats

Level25
HP1
Experience1
Defense8
Block chance4
Speed1
Attack range300

Behaviour

ReactionNever attacks
RaceSharrine
Drops32
Monster #2022300

Where to find it

Map Side Spawn cap Respawn
Desert of ardor(Mission) ANI 7 30 sec

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
Midium type Tail Automatic 1 0.256%
Hammerhead Beta Missile 1 0.256%
Snipe X Missile 1 0.256%
Tongpha Alpha Missile 1 0.233%
Bawoo Missile 1 0.233%
Lancerjob Rifle 1 0.233%
Midium type Sprint Vulcan 1 0.210%
Twin Launcher Upgrade Dualist 1 0.210%
Terol Gamma Bundle 1 0.210%
High Holycross Missile 1 0.210%
Some Arrow Missile 1 0.186%
Tailcas Automatic 1 0.186%
Lancer MKIII Rifle 1 0.163%
Rare Jin Gatling 1 0.163%
Mega V3 Mass Driver 1 0.163%
Light Bate Gatling 1 0.163%
Blast VE Rifle 1 0.163%
Ajax Missile 1 0.163%
Moth Missile 1 0.163%
Guard VI Bundle 1 0.163%
Limit Hawk Missile 1 0.140%
Small Terol Bundle 1 0.140%
Supreme 2 Cannon 1 0.140%
Twintail S-I Automatic 1 0.140%
Twin Launcher Standard Dualist 1 0.140%
Easy Sprint Vulcan 1 0.140%
Sharp Tail Automatic 1 0.116%
Master Guard Bundle 1 0.116%
Little Edrill Missile 1 0.116%
Magicthunder MKII Cannon 1 0.026%
Magicthunder 9 Cannon 1 0.019%
Magicthunder 10 Cannon 1 0.012%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.