← Pedia
Monster · Sharrine
Thor
Level 22
Stats
| Level | 22 |
| HP | 885 |
| Experience | 485 |
| Defense | 3 |
| Block chance | 2 |
| Speed | 180 |
| Attack range | 240 |
Behaviour
| Reaction | Retaliates when attacked |
| Race | Sharrine |
| Drops | 44 |
| Monster # | 2024400 |
Where to find it
This monster has no fixed spawn area. It appears through a quest, a timed event, or a GM summon.
Drops
| Item | Type | Amount | Chance |
|---|---|---|---|
| SPI | Energy | 52-158 | 80.0% |
| Energy Pack | Ingot | 1 | 3.33% |
| Titanium | Ingot | 1 | 2.35% |
| Nickel | Ingot | 1 | 2.35% |
| Tungsten | Ingot | 1 | 2.35% |
| Copper | Ingot | 1 | 2.35% |
| Acrylic Steel | Ingot | 1 | 2.09% |
| Edcanium | Ingot | 1 | 2.08% |
| Moissanite | Ingot | 1 | 2.08% |
| Catalyst | Ingot | 1 | 2.00% |
| Iron | Ingot | 1 | 1.85% |
| Chrome | Ingot | 1 | 0.734% |
| Aluminum | Ingot | 1 | 0.734% |
| Mr. XLII | Support | 1 | 0.222% |
| Base F-11T | Support | 1 | 0.222% |
| Turbulence MU-2 | Support | 1 | 0.222% |
| S-Rod IS-005 | Support | 1 | 0.222% |
| Eagle Radar | Radar | 1 | 0.100% |
| Medium Range Interception Radar | Radar | 1 | 0.100% |
| Radar Code-G | Radar | 1 | 0.100% |
| Radar Code-H | Radar | 1 | 0.100% |
| Blue Ion Radar | Radar | 1 | 0.100% |
| Thunderforce 4 FA34 | Computer | 1 | 0.042% |
| Power Brain No.1S | Computer | 1 | 0.042% |
| Power Brain No.1L | Computer | 1 | 0.042% |
| Tenpole Line 6 DDE | Computer | 1 | 0.042% |
| Tenpole Line 6 HRE | Computer | 1 | 0.042% |
| Wingo ATC-A1 | Computer | 1 | 0.042% |
| Wingo ZS-03 | Computer | 1 | 0.042% |
| Surquince 7 ODR | Computer | 1 | 0.042% |
| Surquince 7 SDR | Computer | 1 | 0.042% |
| Thunderforce 5 Kn.1 | Computer | 1 | 0.042% |
| Thunderforce 5 Kn.3 | Computer | 1 | 0.042% |
| Power Brain No.3WL | Computer | 1 | 0.042% |
| Power Brain No.3 DRO | Computer | 1 | 0.042% |
| Town Square PS L-11 | Computer | 1 | 0.042% |
| Prelude 4001VF | Computer | 1 | 0.042% |
| Tenpole Line 7 SPS | Computer | 1 | 0.042% |
| E type Datacube (RED) | Ingot | 1 | 0.020% |
| E type Datacube (GREEN) | Ingot | 1 | 0.020% |
| E type Datacube (YELLOW) | Ingot | 1 | 0.020% |
| E type Datacube (BLUE) | Ingot | 1 | 0.020% |
| E type Datacube (PURPLE) | Ingot | 1 | 0.020% |
| E type Datacube (BROWN) | Ingot | 1 | 0.020% |
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.