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Monster · Sharrine
Crazy Snowman
Level 90
Stats
| Level | 90 |
| HP | 2,500,000 |
| Experience | 850 |
| Speed | 180 |
| Attack range | 800 |
Behaviour
| Reaction | Retaliates when attacked |
| Race | Sharrine |
| Drops | 30 |
| Monster # | 2060600 |
Where to find it
This monster has no fixed spawn area. It appears through a quest, a timed event, or a GM summon.
Drops
| Item | Type | Amount | Chance |
|---|---|---|---|
| SPI | Energy | 6500-500000 | 100.0% |
| C Type Repair Kit | Energy | 1-5 | 65.0% |
| C Type Shield Kit | Energy | 1-5 | 65.0% |
| Snowman Killmark | Ingot | 0-50 | 50.0% |
| Xmas Box | Card | 0-1 | 50.0% |
| B Type Repair Kit | Energy | 1-4 | 45.0% |
| B Type Shield Kit | Energy | 1-4 | 45.0% |
| Enchant Chance +3% Card | Protect Card | 1-8 | 30.0% |
| C Type SP Kit | Energy | 5-25 | 25.0% |
| A Type Repair Kit | Energy | 1-3 | 25.0% |
| A Type Shield Kit | Energy | 1-3 | 25.0% |
| Enchant Chance +5% Card | Protect Card | 1-5 | 20.0% |
| Enchant Chance +8% Card | Protect Card | 1-3 | 10.0% |
| [Advanced Weapon Effect] Snow | Ingot | 1 | 10.0% |
| Partial Stat Initialization Card | Energy | 1 | 7.00% |
| Gift Box | Ingot | 1 | 5.00% |
| Red Wrapper | Ingot | 1-3 | 5.00% |
| Lost Snowman Article | Card | 1 | 5.00% |
| All Stat Reset Card | Energy | 1 | 3.50% |
| Red Christmas Card | Ingot | 1 | 2.00% |
| Red Bow | Ingot | 1-2 | 2.00% |
| Enchant Item Protect Card | Protect Card | 1-3 | 1.00% |
| 10.000 WP Capsule | Card | 1 | 0.805% |
| Elite Skill Opening Card | Ingot | 1 | 0.550% |
| Special Skill Opening Card | Ingot | 1 | 0.550% |
| Red Gift | Card | 1 | 0.500% |
| B-GEAR Contour Capsule | Random Box | 1 | 0.350% |
| I-GEAR Contour Capsule | Random Box | 1 | 0.350% |
| A-GEAR Contour Capsule | Random Box | 1 | 0.350% |
| M-GEAR Contour Capsule | Random Box | 1 | 0.350% |
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.