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Monster · Sharrine

Love Boy

Level 3

Stats

Level3
HP19,596
Experience10
Speed180
Attack range800

Behaviour

ReactionRetaliates when attacked
RaceSharrine
Drops44
Monster #2093001

Where to find it

This monster has no fixed spawn area. It appears through a quest, a timed event, or a GM summon.

Drops

Item Type Amount Chance
Love Killmark Ingot 1-2 100.0%
SPI Energy 212-636 100.0%
Chocolate Energy 1 85.0%
Ammunition Recharge Box Bullet 1 20.0%
C Type Repair Kit Energy 1-10 14.0%
B Type Repair Kit Energy 1-7 12.0%
Sweet Chocolate Energy 1 10.0%
A Type Repair Kit Energy 1-5 10.0%
Yellow Heart Ingot 1-2 8.50%
Happy Heart Ingot 1-2 8.50%
Sad Heart Ingot 1-2 8.50%
C Type Shield Kit Energy 1-10 8.50%
C Type SP Kit Energy 1-5 6.50%
B Type Shield Kit Energy 1-7 5.30%
Mineral Capsule Card 1 4.50%
B Type SP Kit Energy 1-4 3.70%
100 WP Capsule Card 1 3.05%
Basic Item Protect Card Protect Card 1 2.75%
A Type Shield Kit Energy 1-5 2.60%
Mini Stealth Card Card 1 2.50%
Search Eye Card 1-3 2.00%
SPI Capsule Card 1 1.75%
Enchant Item Protect Card Protect Card 1 1.38%
[Drop] Prefix Wipe Card Gamble Card 1 1.15%
[Drop] Suffix Wipe Card Gamble Card 1 1.15%
500 WP Capsule Card 1 1.15%
Energy/Shield Card Enchant Card 1 1.00%
A Type SP Kit Energy 1-3 1.00%
[Drop] Prefix Std. SG Card Gamble Card 1 0.950%
[Drop] Suffix Std. SG Card Gamble Card 1 0.950%
[Drop] Prefix Adv. SG Card Gamble Card 1 0.950%
[Drop] Suffix Adv. SG Card Gamble Card 1 0.950%
1000 WP Capsule Card 1 0.950%
[Binder Contour] Valentine Ingot 1 0.325%
[Guarder Contour] Valentine Ingot 1 0.325%
[Defender Contour] Valentine Ingot 1 0.325%
[Veil Contour] Valentine Ingot 1 0.325%
Soul of Laplace Ingot 1 0.125%
Metamorphose Mixture Ingot 1 0.125%
Gematria Scripture Ingot 1 0.120%
Seraphim Bible Ingot 1 0.120%
Elite Skill Opening Card Ingot 1 0.075%
Special Skill Opening Card Ingot 1 0.075%
Magic Weapon Upgrade Card Ingot 1 0.037%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.