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Monster · Philon

Hornian

Level 9

Stats

Level9
HP303
Experience82
Speed171
Attack range200

Behaviour

ReactionRetaliates when attacked
RacePhilon
Drops21
Monster #2000000

Where to find it

Map Side Spawn cap Respawn
Tylent Jungle BCU 30 5 sec
Tylent jungle(Mission) BCU 30 5 sec
Tylent jungle(Mission) BCU 30 5 sec
Tylent jungle(Mission) BCU 30 5 sec
Tylent jungle(Mission) BCU 15 10 sec
Petra's cave(Mission) BCU 4 5 min

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 32-98 100.0%
Titanium Ingot 1 1.89%
Nickel Ingot 1 1.89%
Tungsten Ingot 1 1.89%
Copper Ingot 1 1.89%
Iron Ingot 1 1.45%
Tail MKII Automatic 1 1.25%
Esimion Missile 1 1.25%
Shystar Missile 1 1.07%
Holyguard Bundle 1 1.07%
Lancer MKII Rifle 1 1.07%
Sprint MKII Vulcan 1 0.893%
Unfinished Twin Launcher Dualist 1 0.893%
Minus MosKito Missile 1 0.893%
Aluminum Ingot 1 0.845%
Chrome Ingot 1 0.845%
Chaser XLIV Support 1 0.699%
Intertrans FF-81 Support 1 0.699%
Thompson Bay G-2 Support 1 0.699%
Schuvizer IS-007 Support 1 0.699%
supply type Magicthunder Cannon 1 0.125%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.