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Monster · Sharrine

Lucanose

Level 30

Stats

Level30
HP1,391
Experience901
Defense16
Block chance8
Speed190
Attack range400

Behaviour

ReactionAggressive
RaceSharrine
Drops86
Monster #2001200

Where to find it

Map Side Spawn cap Respawn
Desert of ardor(Mission) ANI 40 40 sec
Desert of ardor(Mission) ANI 20 30 sec
Desert of ardor(Mission) ANI 20 30 sec
Desert of Ardor ANI 15 30 sec

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 68-205 80.0%
C Type Repair Kit Energy 1-2 4.17%
C Type Shield Kit Energy 1-2 4.17%
Energy Pack Ingot 1 3.33%
Cadmium Ingot 1 2.64%
Magnesium Ingot 1 2.64%
Zirconium Ingot 1 2.64%
Silver Ingot 1 2.64%
Nickel Ingot 1 2.11%
Titanium Ingot 1 2.11%
Tungsten Ingot 1 2.11%
Copper Ingot 1 2.11%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Catalyst Ingot 1 2.00%
Iron Ingot 1 1.46%
Chrome Ingot 1 0.660%
Aluminum Ingot 1 0.660%
Blast VE Rifle 1 0.215%
Supreme 2 Cannon 1 0.197%
Twintail S-I Automatic 1 0.197%
Twin Launcher Standard Dualist 1 0.197%
Easy Sprint Vulcan 1 0.197%
Limit Hawk Missile 1 0.197%
Small Terol Bundle 1 0.197%
Master Guard Bundle 1 0.179%
Sharp Tail Automatic 1 0.179%
Little Edrill Missile 1 0.179%
Search Eye Card 1 0.167%
Jackhammer 2 Mass Driver 1 0.161%
Demonlancer Rifle 1 0.161%
Long range Hammerhead Missile 1 0.161%
Terol Guardian Bundle 1 0.161%
Chaser XCVI Support 1 0.155%
Hit Sprint Vulcan 1 0.143%
Twin Launcher Light Version Dualist 1 0.143%
Small Drum Vulcan 1 0.143%
Ex Holycross Missile 1 0.143%
Arrow S Missile 1 0.143%
Sniper Missile 1 0.143%
Master Guard II Bundle 1 0.125%
Middle Terol Bundle 1 0.125%
Tongpha Beta Missile 1 0.125%
Development type Idle Jin Gatling 1 0.125%
Mega V4 Mass Driver 1 0.125%
Fullpower Tail Automatic 1 0.125%
Bate 3 Gatling 1 0.125%
Supreme 3 Cannon 1 0.107%
Soul Lancer Rifle 1 0.107%
Twintail S-II Automatic 1 0.107%
Mickey Edrill Missile 1 0.107%
Eagle Radar Radar 1 0.100%
Medium Range Interception Radar Radar 1 0.100%
Radar Code-G Radar 1 0.100%
Radar Code-H Radar 1 0.100%
Blue Ion Radar Radar 1 0.100%
Terol Bundle 1 0.089%
Super MosKito Missile 1 0.089%
Twin Launcher Mega Dualist 1 0.089%
Fullpower Sprint Vulcan 1 0.089%
Bawoo Bill Missile 1 0.089%
Thunderforce 4 FA34 Computer 1 0.042%
Power Brain No.1S Computer 1 0.042%
Power Brain No.1L Computer 1 0.042%
Tenpole Line 6 DDE Computer 1 0.042%
Tenpole Line 6 HRE Computer 1 0.042%
Wingo ATC-A1 Computer 1 0.042%
Wingo ZS-03 Computer 1 0.042%
Surquince 7 ODR Computer 1 0.042%
Surquince 7 SDR Computer 1 0.042%
Tenpole Line 7 DFE Computer 1 0.042%
Wingo ZS-07AT Computer 1 0.042%
Wingo ZS-06 DFS Computer 1 0.042%
Generation System R11 Computer 1 0.042%
Surquince 8 KKL Computer 1 0.042%
Surquince 8 GUD Computer 1 0.042%
Artemis Zone Type L Computer 1 0.042%
Magicthunder 10 Cannon 1 0.018%
D type Datacube (RED) Ingot 1 0.015%
D type Datacube (GREEN) Ingot 1 0.015%
D type Datacube (YELLOW) Ingot 1 0.015%
D type Datacube (BLUE) Ingot 1 0.015%
D type Datacube (PURPLE) Ingot 1 0.015%
D type Datacube (BROWN) Ingot 1 0.015%
Powerful Magicthunder Cannon 1 0.013%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.