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Monster · Sharrine
Hornian Queen
Level 55
Stats
| Level | 55 |
| HP | 557,893 |
| Experience | 3,026 |
| Defense | 39 |
| Block chance | 24 |
| Speed | 180 |
| Attack range | 900 |
Behaviour
| Reaction | Retaliates when attacked |
| Race | Sharrine |
| Drops | 61 |
| Monster # | 2003200 |
Where to find it
| Map | Side | Spawn cap | Respawn |
|---|---|---|---|
| Honian King's Habitat Boss | — | 2 | 2 h |
| Tylent jungle(Mission) Boss | BCU | 2 | 15 min |
| Edmont valley(Mission) Boss | ANI | 2 | 15 min |
| Honian King's habitat(Mission) Boss | BCU | 2 | 2 h |
| Honian King's habitat(Mission) Boss | ANI | 2 | 2 h |
Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.
Drops
| Item | Type | Amount | Chance |
|---|---|---|---|
| SPI | Energy | 10100-30500 | 100.0% |
| Honey | Ingot | 5-10 | 33.3% |
| [Drop] Prefix Std. SG Card | Gamble Card | 1-3 | 15.0% |
| [Drop] Suffix Std. SG Card | Gamble Card | 1-3 | 15.0% |
| [Drop] Prefix Adv. SG Card | Gamble Card | 1-3 | 15.0% |
| [Drop] Suffix Adv. SG Card | Gamble Card | 1-3 | 15.0% |
| [Drop] Prefix Wipe Card | Gamble Card | 1-3 | 15.0% |
| [Drop] Suffix Wipe Card | Gamble Card | 1-3 | 15.0% |
| Refined Edcanium | Ingot | 1-2 | 14.3% |
| Refined Moissanite | Ingot | 1-2 | 14.3% |
| Refined Acrylic Steel | Ingot | 1-2 | 14.3% |
| Hornian Queen Part 1 | Ingot | 1 | 10.0% |
| Hornian Queen Part 2 | Ingot | 1 | 10.0% |
| Hornian Queen Part 3 | Ingot | 1 | 10.0% |
| Hornian Queen Part 4 | Ingot | 1 | 10.0% |
| Search Eye | Card | 1 | 10.0% |
| Standard Attack Card | Enchant Card | 1-2 | 5.56% |
| Advanced Attack Card | Enchant Card | 1-2 | 5.56% |
| Standard Quick Fire Card | Enchant Card | 1-2 | 5.56% |
| Advanced Quick Fire Card | Enchant Card | 1-2 | 5.56% |
| Standard Time Card | Enchant Card | 1-2 | 5.56% |
| Sequence 9 OTL | Computer | 1 | 0.667% |
| Sequence 9 IEK | Computer | 1 | 0.667% |
| Sequence 9 GG | Computer | 1 | 0.667% |
| Thunderforce Quick-T | Computer | 1 | 0.667% |
| Thunderforce Quick-T2 | Computer | 1 | 0.667% |
| Thunderforce Quick-SR | Computer | 1 | 0.667% |
| Artemis Zone Type L2 | Computer | 1 | 0.667% |
| Artemis Zone Type L3 | Computer | 1 | 0.667% |
| Artemis Zone Type EF2 | Computer | 1 | 0.667% |
| Generation System Ver.77U | Computer | 1 | 0.667% |
| Generation System Ver.77V | Computer | 1 | 0.667% |
| Generation System Ver.88 | Computer | 1 | 0.667% |
| Tenpole Line 8 DDR | Computer | 1 | 0.667% |
| Tenpole Line 8 DDR+ | Computer | 1 | 0.667% |
| Tenpole Line 8 SDR | Computer | 1 | 0.667% |
| Soul of Laplace | Ingot | 1 | 0.333% |
| Metamorphose Mixture | Ingot | 1 | 0.333% |
| Seraphim Bible | Ingot | 1 | 0.167% |
| Gematria Scripture | Ingot | 1 | 0.083% |
| Elite Skill Opening Card | Ingot | 1 | 0.050% |
| Special Skill Opening Card | Ingot | 1 | 0.050% |
| Speed Thunder | Cannon | 1 | 0.020% |
| A-X | Support | 1 | 0.010% |
| B-X | Support | 1 | 0.010% |
| I-X | Support | 1 | 0.010% |
| M-X | Support | 1 | 0.010% |
| Hammer | Missile | 1 | 0.010% |
| Ace Arrow | Missile | 1 | 0.010% |
| Lion Sniper II | Missile | 1 | 0.010% |
| Lion Sniper III | Missile | 1 | 0.010% |
| Reiz Panzer Veil | Armor | 1 | 0.010% |
| Reiz Panzer Defender | Armor | 1 | 0.010% |
| Reiz Panzer Guarder | Armor | 1 | 0.010% |
| Reiz Panzer Binder | Armor | 1 | 0.010% |
| Shield Panzer Veil | Armor | 1 | 0.010% |
| Shield Panzer Defender | Armor | 1 | 0.010% |
| Shield Panzer Guarder | Armor | 1 | 0.010% |
| Shield Panzer Binder | Armor | 1 | 0.010% |
| Power Hunter | Rifle | 1 | 0.010% |
| Pheromone of Hornian Queen | Ingot | 1 | 0.0083% |
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.