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Monster · Philon
Mountain Sage
Level 66
Stats
| Level | 66 |
| HP | 680,000 |
| Experience | 4,357 |
| Defense | 39 |
| Block chance | 24 |
| Speed | 1 |
| Attack range | 1120 |
Behaviour
| Reaction | Aggressive |
| Race | Philon |
| Drops | 25 |
| Monster # | 2020200 |
Where to find it
This monster has no fixed spawn area. It appears through a quest, a timed event, or a GM summon.
Drops
| Item | Type | Amount | Chance |
|---|---|---|---|
| SPI | Energy | 12600-38000 | 100.0% |
| [Drop] Prefix Std. SG Card | Gamble Card | 1-3 | 15.0% |
| [Drop] Suffix Std. SG Card | Gamble Card | 1-3 | 15.0% |
| [Drop] Prefix Adv. SG Card | Gamble Card | 1-3 | 15.0% |
| [Drop] Suffix Adv. SG Card | Gamble Card | 1-3 | 15.0% |
| [Drop] Prefix Wipe Card | Gamble Card | 1-3 | 15.0% |
| [Drop] Suffix Wipe Card | Gamble Card | 1-3 | 15.0% |
| Lion Sniper II | Missile | 1 | 0.100% |
| Lion Sniper III | Missile | 1 | 0.100% |
| Reiz Panzer Veil | Armor | 1 | 0.100% |
| Reiz Panzer Defender | Armor | 1 | 0.100% |
| Reiz Panzer Guarder | Armor | 1 | 0.100% |
| Reiz Panzer Binder | Armor | 1 | 0.100% |
| Shield Panzer Veil | Armor | 1 | 0.100% |
| Shield Panzer Defender | Armor | 1 | 0.100% |
| Shield Panzer Guarder | Armor | 1 | 0.100% |
| Shield Panzer Binder | Armor | 1 | 0.100% |
| Speed Thunder | Cannon | 1 | 0.100% |
| Power Hunter | Rifle | 1 | 0.050% |
| A-X | Support | 1 | 0.050% |
| B-X | Support | 1 | 0.050% |
| I-X | Support | 1 | 0.050% |
| M-X | Support | 1 | 0.050% |
| Hammer | Missile | 1 | 0.050% |
| Ace Arrow | Missile | 1 | 0.050% |
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.