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Monster · Philon

Blood Ammon

Level 31

Stats

Level31
HP1,420
Experience962
Defense17
Block chance9
Speed190
Attack range420

Behaviour

ReactionRetaliates when attacked
RacePhilon
Drops52
Monster #2026400

Where to find it

This monster has no fixed spawn area. It appears through a quest, a timed event, or a GM summon.

Drops

Item Type Amount Chance
SPI Energy 69-209 80.0%
Cadmium Ingot 1 2.64%
Magnesium Ingot 1 2.64%
Zirconium Ingot 1 2.64%
Silver Ingot 1 2.64%
Nickel Ingot 1 2.11%
Titanium Ingot 1 2.11%
Tungsten Ingot 1 2.11%
Copper Ingot 1 2.11%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Iron Ingot 1 1.46%
DNA Ingot 1 1.33%
Chrome Ingot 1 0.660%
Aluminum Ingot 1 0.660%
DNA Core Ingot 1 0.316%
Egg Ingot 1 0.222%
Mr. Fr.IV Support 1 0.149%
Base F-7 Support 1 0.149%
Turbulence Ls-1 Support 1 0.149%
S-Rod ITS Support 1 0.149%
Surveillance Radar Radar 1 0.100%
High Frequency Radar Radar 1 0.100%
Seed Ingot 1 0.067%
Thunderforce 5 Kn.1 Computer 1 0.021%
Thunderforce 5 Kn.3 Computer 1 0.021%
Power Brain No.3WL Computer 1 0.021%
Power Brain No.3 DRO Computer 1 0.021%
Town Square PS L-11 Computer 1 0.021%
Prelude 4001VF Computer 1 0.021%
Tenpole Line 7 SPS Computer 1 0.021%
Tenpole Line 7 DFE Computer 1 0.021%
Wingo ZS-07AT Computer 1 0.021%
Wingo ZS-06 DFS Computer 1 0.021%
Generation System R11 Computer 1 0.021%
Surquince 8 KKL Computer 1 0.021%
Surquince 8 GUD Computer 1 0.021%
Artemis Zone Type L Computer 1 0.021%
Thunderforce Final A Computer 1 0.021%
Thunderforce Final D Computer 1 0.021%
Power Brain No.5 FA Computer 1 0.021%
Power Brain No.5 FDG Computer 1 0.021%
Town Square PS ED-1A Computer 1 0.021%
Prelude 5001 FF Computer 1 0.021%
Tenpole Line 7 FPA Computer 1 0.021%
D type Datacube (RED) Ingot 1 0.015%
D type Datacube (GREEN) Ingot 1 0.015%
D type Datacube (YELLOW) Ingot 1 0.015%
D type Datacube (BLUE) Ingot 1 0.015%
D type Datacube (PURPLE) Ingot 1 0.015%
D type Datacube (BROWN) Ingot 1 0.015%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.