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Monster · Sharrine

Valder

Level 11

Stats

Level11
HP361
Experience122
Speed180
Attack range200

Behaviour

ReactionRetaliates when attacked
RaceSharrine
Drops35
Monster #2002000

Where to find it

This monster has no fixed spawn area. It appears through a quest, a timed event, or a GM summon.

Drops

Item Type Amount Chance
SPI Energy 35-106 80.0%
Energy Pack Ingot 1 3.33%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Catalyst Ingot 1 2.00%
Titanium Ingot 1 1.89%
Nickel Ingot 1 1.89%
Tungsten Ingot 1 1.89%
Copper Ingot 1 1.89%
Iron Ingot 1 1.45%
Chrome Ingot 1 0.845%
Aluminum Ingot 1 0.845%
Lancer MKII Rifle 1 0.821%
Shystar Missile 1 0.821%
Holyguard Bundle 1 0.821%
Minus MosKito Missile 1 0.719%
Sprint MKII Vulcan 1 0.719%
Unfinished Twin Launcher Dualist 1 0.719%
Thunder Guard Cannon 1 0.616%
Tail MKIII Automatic 1 0.616%
Snipe V Missile 1 0.616%
Pesion Missile 1 0.616%
Mr. Fr.II Support 1 0.534%
Base F-3 Support 1 0.534%
Turbulence C-1 Support 1 0.534%
S-Rod I Support 1 0.534%
Terol Alpha Bundle 1 0.513%
Development type Lancer Rifle 1 0.513%
Twin Launcher Supply type Dualist 1 0.513%
Eagle Radar Radar 1 0.100%
Medium Range Interception Radar Radar 1 0.100%
Radar Code-G Radar 1 0.100%
Radar Code-H Radar 1 0.100%
Blue Ion Radar Radar 1 0.100%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.