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Monster · Sharrine

Rebel Bomber

Level 31

Stats

Level31
HP1,420
Experience962
Defense17
Block chance9
Speed190
Attack range420

Behaviour

ReactionAggressive
RaceSharrine
Drops88
Monster #2020700

Where to find it

Map Side Spawn cap Respawn
Chaos(Mission) 40 15 sec
Chaos(Mission) 40 15 sec
Blackburn site(Mission) BCU 30 10 sec

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 69-209 80.0%
Energy Pack Ingot 1 3.33%
Cadmium Ingot 1 2.64%
Magnesium Ingot 1 2.64%
Zirconium Ingot 1 2.64%
Silver Ingot 1 2.64%
C Type Repair Kit Energy 1-2 2.50%
C Type Shield Kit Energy 1-2 2.50%
Nickel Ingot 1 2.11%
Titanium Ingot 1 2.11%
Tungsten Ingot 1 2.11%
Copper Ingot 1 2.11%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Catalyst Ingot 1 2.00%
Iron Ingot 1 1.46%
Aluminum Ingot 1 0.660%
Chrome Ingot 1 0.660%
Blast VE Rifle 1 0.249%
Sharp Tail Automatic 1 0.211%
Little Edrill Missile 1 0.211%
Master Guard Bundle 1 0.211%
Long range Hammerhead Missile 1 0.192%
Terol Guardian Bundle 1 0.192%
Demonlancer Rifle 1 0.192%
Jackhammer 2 Mass Driver 1 0.192%
Small Drum Vulcan 1 0.172%
Hit Sprint Vulcan 1 0.172%
Twin Launcher Light Version Dualist 1 0.172%
Ex Holycross Missile 1 0.172%
Arrow S Missile 1 0.172%
Sniper Missile 1 0.172%
Search Eye Card 1 0.167%
Mega V4 Mass Driver 1 0.153%
Bate 3 Gatling 1 0.153%
Fullpower Tail Automatic 1 0.153%
Development type Idle Jin Gatling 1 0.153%
Master Guard II Bundle 1 0.153%
Middle Terol Bundle 1 0.153%
Tongpha Beta Missile 1 0.153%
Mr. Fr.IV Support 1 0.149%
Base F-7 Support 1 0.149%
Turbulence Ls-1 Support 1 0.149%
S-Rod ITS Support 1 0.149%
Soul Lancer Rifle 1 0.134%
Twintail S-II Automatic 1 0.134%
Supreme 3 Cannon 1 0.134%
Mickey Edrill Missile 1 0.134%
Bawoo Bill Missile 1 0.115%
Twin Launcher Mega Dualist 1 0.115%
Fullpower Sprint Vulcan 1 0.115%
Terol Bundle 1 0.115%
Super MosKito Missile 1 0.115%
Surveillance Radar Radar 1 0.100%
High Frequency Radar Radar 1 0.100%
Jackhammer 3 Mass Driver 1 0.096%
Hunter Rifle 1 0.096%
Blast VC Rifle 1 0.096%
Magicthunder 10 Cannon 1 0.021%
Thunderforce 5 Kn.1 Computer 1 0.021%
Thunderforce 5 Kn.3 Computer 1 0.021%
Power Brain No.3WL Computer 1 0.021%
Power Brain No.3 DRO Computer 1 0.021%
Town Square PS L-11 Computer 1 0.021%
Prelude 4001VF Computer 1 0.021%
Tenpole Line 7 SPS Computer 1 0.021%
Tenpole Line 7 DFE Computer 1 0.021%
Wingo ZS-07AT Computer 1 0.021%
Wingo ZS-06 DFS Computer 1 0.021%
Generation System R11 Computer 1 0.021%
Surquince 8 KKL Computer 1 0.021%
Surquince 8 GUD Computer 1 0.021%
Artemis Zone Type L Computer 1 0.021%
Thunderforce Final A Computer 1 0.021%
Thunderforce Final D Computer 1 0.021%
Power Brain No.5 FA Computer 1 0.021%
Power Brain No.5 FDG Computer 1 0.021%
Town Square PS ED-1A Computer 1 0.021%
Prelude 5001 FF Computer 1 0.021%
Tenpole Line 7 FPA Computer 1 0.021%
Powerful Magicthunder Cannon 1 0.015%
D type Datacube (RED) Ingot 1 0.015%
D type Datacube (GREEN) Ingot 1 0.015%
D type Datacube (YELLOW) Ingot 1 0.015%
D type Datacube (BLUE) Ingot 1 0.015%
D type Datacube (PURPLE) Ingot 1 0.015%
D type Datacube (BROWN) Ingot 1 0.015%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.