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Monster · Philon

Cluster Shum

Level 16

Stats

Level16
HP755
Experience257
Speed180
Attack range200

Behaviour

ReactionRetaliates when attacked
RacePhilon
Drops63
Monster #2000300

Where to find it

Map Side Spawn cap Respawn
Reynard Beach ANI 35 10 sec

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 42-127 80.0%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Titanium Ingot 1 1.89%
Nickel Ingot 1 1.89%
Tungsten Ingot 1 1.89%
Copper Ingot 1 1.89%
Iron Ingot 1 1.45%
DNA Ingot 1 1.33%
Chrome Ingot 1 0.845%
Aluminum Ingot 1 0.845%
Thunder Guard Cannon 1 0.452%
Tail MKIII Automatic 1 0.452%
Pesion Missile 1 0.452%
Snipe V Missile 1 0.452%
Terol Alpha Bundle 1 0.411%
Development type Lancer Rifle 1 0.411%
Twin Launcher Supply type Dualist 1 0.411%
Sprint MKIII Vulcan 1 0.369%
Power Tail Automatic 1 0.329%
Thunder Guard MKII Cannon 1 0.329%
Jin Gatling 1 0.329%
Mega Mass Driver 1 0.329%
Sunguard Bundle 1 0.329%
Standard Cyclerobs Missile 1 0.329%
Ballpus Missile 1 0.329%
Eurostar XLVIII Support 1 0.329%
Jet FF-85 Support 1 0.329%
Accounter ET-2 Support 1 0.329%
Accounter ET-5 Support 1 0.329%
DNA Core Ingot 1 0.316%
Test Lancer Rifle 1 0.287%
Power Sprint Vulcan 1 0.246%
Blast Rifle 1 0.246%
Twin Launcher 2 Dualist 1 0.246%
Unfinished Holycross Missile 1 0.246%
Egg Ingot 1 0.222%
Thunder M-2 Cannon 1 0.205%
Taillus Automatic 1 0.205%
Terol Beta Bundle 1 0.205%
Plus MosKito Missile 1 0.205%
Eagle Radar Radar 1 0.100%
Medium Range Interception Radar Radar 1 0.100%
Radar Code-G Radar 1 0.100%
Radar Code-H Radar 1 0.100%
Blue Ion Radar Radar 1 0.100%
Thunderforce 4 FA34 Computer 1 0.081%
Power Brain No.1S Computer 1 0.081%
Power Brain No.1L Computer 1 0.081%
Tenpole Line 6 DDE Computer 1 0.081%
Tenpole Line 6 HRE Computer 1 0.081%
Wingo ATC-A1 Computer 1 0.081%
Wingo ZS-03 Computer 1 0.081%
Surquince 7 ODR Computer 1 0.081%
Surquince 7 SDR Computer 1 0.081%
Seed Ingot 1 0.067%
E type Datacube (RED) Ingot 1 0.020%
E type Datacube (GREEN) Ingot 1 0.020%
E type Datacube (YELLOW) Ingot 1 0.020%
E type Datacube (BLUE) Ingot 1 0.020%
E type Datacube (PURPLE) Ingot 1 0.020%
E type Datacube (BROWN) Ingot 1 0.020%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.