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Monster · Philon

Hornian Blazer

Level 12

Stats

Level12
HP391
Experience145
Speed167
Attack range200

Behaviour

ReactionRetaliates when attacked
RacePhilon
Drops55
Monster #2004500

Where to find it

Map Side Spawn cap Respawn
Tylent Jungle BCU 15 15 sec
Tylent jungle(Mission) BCU 15 15 sec
Tylent jungle(Mission) BCU 15 15 sec
Tylent jungle(Mission) BCU 15 15 sec
Tylent jungle(Mission) BCU 8 15 sec

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 36-110 80.0%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Tungsten Ingot 1 1.89%
Copper Ingot 1 1.89%
Titanium Ingot 1 1.89%
Nickel Ingot 1 1.89%
Iron Ingot 1 1.45%
DNA Ingot 1 1.33%
Chrome Ingot 1 0.845%
Aluminum Ingot 1 0.845%
Unfinished Twin Launcher Dualist 1 0.582%
Sprint MKII Vulcan 1 0.582%
Minus MosKito Missile 1 0.582%
Snipe V Missile 1 0.509%
Pesion Missile 1 0.509%
Tail MKIII Automatic 1 0.509%
Thunder Guard Cannon 1 0.509%
Mr. XLI Support 1 0.476%
Base F-9T Support 1 0.476%
Turbulence C-2 Support 1 0.476%
S-Rod CO-004 Support 1 0.476%
Development type Lancer Rifle 1 0.436%
Twin Launcher Supply type Dualist 1 0.436%
Terol Alpha Bundle 1 0.436%
Sprint MKIII Vulcan 1 0.364%
DNA Core Ingot 1 0.316%
Sunguard Bundle 1 0.291%
Standard Cyclerobs Missile 1 0.291%
Ballpus Missile 1 0.291%
Jin Gatling 1 0.291%
Thunder Guard MKII Cannon 1 0.291%
Mega Mass Driver 1 0.291%
Honey Ingot 1 0.222%
Eagle Radar Radar 1 0.100%
Medium Range Interception Radar Radar 1 0.100%
Radar Code-G Radar 1 0.100%
Radar Code-H Radar 1 0.100%
Blue Ion Radar Radar 1 0.100%
Thunderforce 4 FA34 Computer 1 0.081%
Power Brain No.1S Computer 1 0.081%
Power Brain No.1L Computer 1 0.081%
Tenpole Line 6 DDE Computer 1 0.081%
Tenpole Line 6 HRE Computer 1 0.081%
Wingo ATC-A1 Computer 1 0.081%
Wingo ZS-03 Computer 1 0.081%
Surquince 7 ODR Computer 1 0.081%
Surquince 7 SDR Computer 1 0.081%
E type Datacube (RED) Ingot 1 0.020%
E type Datacube (GREEN) Ingot 1 0.020%
E type Datacube (YELLOW) Ingot 1 0.020%
E type Datacube (BLUE) Ingot 1 0.020%
E type Datacube (PURPLE) Ingot 1 0.020%
E type Datacube (BROWN) Ingot 1 0.020%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.