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Monster · Sharrine

Brute

Level 70

Stats

Level70
HP5,795
Experience4,901
Defense41
Block chance24
Speed160
Attack range2640

Behaviour

ReactionRetaliates when attacked
RaceSharrine
Drops111
Monster #2074200

Where to find it

Map Side Spawn cap Respawn
Atus Beach ANI 29 18 sec
Atus Beach (Mission) ANI 20 35 sec

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 253-761 80.0%
Energy Pack Ingot 1 3.33%
Iron Ingot 1 2.24%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Catalyst Ingot 1 2.00%
Henium Ore Ingot 1 0.915%
Halfnium Ore Ingot 1 0.880%
Tasinon Ore Ingot 1 0.798%
Zircon Ore Ingot 1 0.751%
Tisten Ore Ingot 1 0.728%
Molden Ore Ingot 1 0.692%
Copper Ingot 1 0.655%
Silver Ingot 1 0.572%
Chip Ingot 1 0.500%
Energy Tank Ingot 1 0.500%
Generating Board Ingot 1 0.500%
Shield Battery Ingot 1 0.500%
Cadmium Ingot 1 0.455%
Nickel Ingot 1 0.408%
Zirconium Ingot 1 0.396%
Tungsten Ingot 1 0.373%
Strong Moissanite Ingot 1 0.368%
Soft Moissanite Ingot 1 0.368%
Titanium Ingot 1 0.349%
Chrome Ingot 1 0.289%
Magnesium Ingot 1 0.267%
Netine Ore Ingot 1 0.258%
Aluminum Ingot 1 0.172%
Zirconium Steel Green Ingot 1 0.170%
Zirconium Metal Blue Ingot 1 0.170%
Arc Idle Jin Gatling 1 0.148%
Brine Mega Drive Mass Driver 1 0.148%
New Guard II Bundle 1 0.148%
Heart Terol Bundle 1 0.148%
Bate 10 Gatling 1 0.148%
Blast Ciolgun Rifle 1 0.148%
Supreme 10 Cannon 1 0.136%
Megaton Twintail Automatic 1 0.136%
Hawky Missile 1 0.136%
Eye Edcanium Ingot 1 0.135%
Keil Edcanium Ingot 1 0.135%
Leon Edcanium Ingot 1 0.135%
Aimaam Edcanium Ingot 1 0.135%
Refined Edcanium Ingot 1 0.133%
Refined Moissanite Ingot 1 0.133%
Refined Acrylic Steel Ingot 1 0.133%
Brain Wave Stablization Equip. Ingot 1 0.133%
Gate Edrill Missile 1 0.124%
Devilhunter Rifle 1 0.111%
Big Mount 8 Dualist 1 0.111%
Jackhammer 10 Mass Driver 1 0.111%
Air Drum Vulcan 1 0.099%
Bate 11 Gatling 1 0.087%
Sniper Terol Bundle 1 0.087%
Tongpha Delta Missile 1 0.087%
Guard Ace II Bundle 1 0.087%
Micro Mega Drive Mass Driver 1 0.087%
Crawler Idle Jin Gatling 1 0.087%
Shine Titanium Ingot 1 0.085%
Carbon Steel Ingot 1 0.085%
Metal Cadmium Ingot 1 0.085%
Soft Iron Ingot 1 0.085%
Edrill Tactics Missile 1 0.074%
Supreme 11 Cannon 1 0.074%
Impossible Twintail Automatic 1 0.074%
Blast VEII Rifle 1 0.050%
Jackhammer 11 Mass Driver 1 0.050%
Big Mount 9 Dualist 1 0.050%
Devilhunter V Rifle 1 0.050%
BigSmash Tr Cannon 1 0.037%
BravoHeat Mass Driver 1 0.030%
Arrow Reach Missile 1 0.030%
Hammerhead Viper Missile 1 0.026%
Search Eye Card 1 0.017%
Bawoo Acid Missile 1 0.012%
Chaser Fr-C Support 1 0.0055%
Intertrans FF-VIII Support 1 0.0055%
Thompson Bay T-3 Support 1 0.0055%
Schuvizer CX-OC Support 1 0.0055%
Sequence 9 OTL Computer 1 0.0006%
Sequence 9 IEK Computer 1 0.0006%
Sequence 9 GG Computer 1 0.0006%
Thunderforce Quick-T Computer 1 0.0006%
Thunderforce Quick-T2 Computer 1 0.0006%
Thunderforce Quick-SR Computer 1 0.0006%
Artemis Zone Type L2 Computer 1 0.0006%
Artemis Zone Type L3 Computer 1 0.0006%
Artemis Zone Type EF2 Computer 1 0.0006%
Generation System Ver.77U Computer 1 0.0006%
Generation System Ver.77V Computer 1 0.0006%
Generation System Ver.88 Computer 1 0.0006%
Tenpole Line 8 DDR Computer 1 0.0006%
Tenpole Line 8 DDR+ Computer 1 0.0006%
Tenpole Line 8 SDR Computer 1 0.0006%
Wingo Waltz Format 4A Computer 1 0.0006%
Wingo Waltz Format 4B Computer 1 0.0006%
Wingo Jazz Format 4C Computer 1 0.0006%
Wingo Jazz Format S Computer 1 0.0006%
Wingo ZS-08 Computer 1 0.0006%
Wingo ZS-09 Computer 1 0.0006%
Tune Square PS R-1B Computer 1 0.0006%
Tune Square CD-75A Computer 1 0.0006%
Tune Square L-A Computer 1 0.0006%
Power Brain No.9 OGS Computer 1 0.0006%
Power Brain No.9 OTS Computer 1 0.0006%
Power Brain No.9 ORS Computer 1 0.0006%
Prelude 8001 AQ Computer 1 0.0006%
Prelude 9001 FRD Computer 1 0.0006%
Prelude Final. Computer 1 0.0006%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.