← Pedia
Monster · Sharrine

M-GEAR Early Type

Level 35

Stats

Level35
HP1,531
Experience1,226
Defense24
Block chance12
Speed171
Attack range500

Behaviour

ReactionAggressive
RaceSharrine
Drops81
Monster #2011200

Where to find it

Map Side Spawn cap Respawn
Starlite Valley BCU 15 30 sec
Starlite valley(Mission) BCU 15 30 sec
Starlite valley(Mission) BCU 15 30 sec
Tylent jungle(Mission) BCU 1 30 sec

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 75-226 80.0%
Energy Pack Ingot 1 3.33%
Cadmium Ingot 1 2.64%
Magnesium Ingot 1 2.64%
Zirconium Ingot 1 2.64%
Silver Ingot 1 2.64%
C Type Repair Kit Energy 1-2 2.50%
C Type Shield Kit Energy 1-2 2.50%
Tungsten Ingot 1 2.11%
Copper Ingot 1 2.11%
Nickel Ingot 1 2.11%
Titanium Ingot 1 2.11%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Catalyst Ingot 1 2.00%
Iron Ingot 1 1.46%
Chrome Ingot 1 0.660%
Aluminum Ingot 1 0.660%
Supreme 3 Cannon 1 0.259%
Soul Lancer Rifle 1 0.259%
Twintail S-II Automatic 1 0.259%
Mickey Edrill Missile 1 0.259%
Terol Bundle 1 0.236%
Super MosKito Missile 1 0.236%
Twin Launcher Mega Dualist 1 0.236%
Fullpower Sprint Vulcan 1 0.236%
Bawoo Bill Missile 1 0.236%
Blast VC Rifle 1 0.212%
Search Eye Card 1 0.167%
Barmer Holycross Missile 1 0.165%
Hammerhead Ace Missile 1 0.165%
Phycho Edrill Missile 1 0.165%
New Guard Bundle 1 0.165%
Perfect Idle Jin Gatling 1 0.165%
Mega Drive V1 Mass Driver 1 0.165%
Bate 4 Gatling 1 0.165%
Supreme 4 Cannon 1 0.141%
Initial Twintail Automatic 1 0.141%
Teraspa Bundle 1 0.141%
Eurostar X Support 1 0.130%
Jet F-7T Support 1 0.130%
Accounter 2 Support 1 0.130%
Accounter 5 Support 1 0.130%
BigSmash Cannon 1 0.118%
Sniper II Missile 1 0.118%
Surveillance Radar Radar 1 0.100%
High Frequency Radar Radar 1 0.100%
Terol Upgrade Bundle 1 0.094%
Tongpha Gamma Missile 1 0.094%
HunterMKII Rifle 1 0.094%
Big Mount 2 Dualist 1 0.094%
Jackhammer 4 Mass Driver 1 0.094%
M-GEAR Shield Card Enchant Card 1 0.032%
Thunderforce 5 Kn.1 Computer 1 0.021%
Thunderforce 5 Kn.3 Computer 1 0.021%
Power Brain No.3WL Computer 1 0.021%
Power Brain No.3 DRO Computer 1 0.021%
Town Square PS L-11 Computer 1 0.021%
Prelude 4001VF Computer 1 0.021%
Tenpole Line 7 SPS Computer 1 0.021%
Tenpole Line 7 DFE Computer 1 0.021%
Wingo ZS-07AT Computer 1 0.021%
Wingo ZS-06 DFS Computer 1 0.021%
Generation System R11 Computer 1 0.021%
Surquince 8 KKL Computer 1 0.021%
Surquince 8 GUD Computer 1 0.021%
Artemis Zone Type L Computer 1 0.021%
Thunderforce Final A Computer 1 0.021%
Thunderforce Final D Computer 1 0.021%
Power Brain No.5 FA Computer 1 0.021%
Power Brain No.5 FDG Computer 1 0.021%
Town Square PS ED-1A Computer 1 0.021%
Prelude 5001 FF Computer 1 0.021%
Tenpole Line 7 FPA Computer 1 0.021%
D type Datacube (RED) Ingot 1 0.015%
D type Datacube (GREEN) Ingot 1 0.015%
D type Datacube (YELLOW) Ingot 1 0.015%
D type Datacube (BLUE) Ingot 1 0.015%
D type Datacube (PURPLE) Ingot 1 0.015%
D type Datacube (BROWN) Ingot 1 0.015%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.