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Monster · Philon

Hell Flower

Level 38

Stats

Level38
HP1,649
Experience1,445
Defense27
Block chance14
Speed1
Attack range560

Behaviour

ReactionAggressive
RacePhilon
Drops81
Monster #2013500

Where to find it

Map Side Spawn cap Respawn
Herremeze Relic Site ANI 30 30 sec

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 80-240 80.0%
Cadmium Ingot 1 2.64%
Magnesium Ingot 1 2.64%
Zirconium Ingot 1 2.64%
Silver Ingot 1 2.64%
C Type Repair Kit Energy 1-2 2.50%
C Type Shield Kit Energy 1-2 2.50%
Tungsten Ingot 1 2.11%
Copper Ingot 1 2.11%
Nickel Ingot 1 2.11%
Titanium Ingot 1 2.11%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Iron Ingot 1 2.00%
DNA Ingot 1 1.33%
Aluminum Ingot 1 0.660%
Chrome Ingot 1 0.660%
DNA Core Ingot 1 0.316%
Mega Drive V1 Mass Driver 1 0.237%
Perfect Idle Jin Gatling 1 0.237%
Bate 4 Gatling 1 0.237%
Barmer Holycross Missile 1 0.237%
Hammerhead Ace Missile 1 0.237%
Phycho Edrill Missile 1 0.237%
New Guard Bundle 1 0.237%
Egg Ingot 1 0.222%
Supreme 4 Cannon 1 0.213%
Initial Twintail Automatic 1 0.213%
Teraspa Bundle 1 0.213%
Sniper II Missile 1 0.189%
BigSmash Cannon 1 0.189%
Search Eye Card 1 0.167%
Terol Upgrade Bundle 1 0.166%
Tongpha Gamma Missile 1 0.166%
Big Mount 2 Dualist 1 0.166%
Jackhammer 4 Mass Driver 1 0.166%
HunterMKII Rifle 1 0.166%
Initial Development Drum Vulcan 1 0.142%
Star Edrill Missile 1 0.142%
Heat Mass Driver 1 0.142%
Power Arrow Missile 1 0.142%
Guard Ace Bundle 1 0.118%
Chaser VIII Support 1 0.118%
Intertrans F-1T Support 1 0.118%
Thompson Bay Q-1 Support 1 0.118%
Schuvizer CO Support 1 0.118%
Idle Jin MKII Gatling 1 0.118%
Mega Drive V2 Mass Driver 1 0.118%
Bate 5 Gatling 1 0.118%
Teragirl Bundle 1 0.118%
Surveillance Radar Radar 1 0.100%
High Frequency Radar Radar 1 0.100%
Seed Ingot 1 0.067%
Thunderforce 5 Kn.1 Computer 1 0.021%
Thunderforce 5 Kn.3 Computer 1 0.021%
Power Brain No.3WL Computer 1 0.021%
Power Brain No.3 DRO Computer 1 0.021%
Town Square PS L-11 Computer 1 0.021%
Prelude 4001VF Computer 1 0.021%
Tenpole Line 7 SPS Computer 1 0.021%
Tenpole Line 7 DFE Computer 1 0.021%
Wingo ZS-07AT Computer 1 0.021%
Wingo ZS-06 DFS Computer 1 0.021%
Generation System R11 Computer 1 0.021%
Surquince 8 KKL Computer 1 0.021%
Surquince 8 GUD Computer 1 0.021%
Artemis Zone Type L Computer 1 0.021%
Tenpole Line 7 FDA Computer 1 0.021%
Wingo Waltz Format 1A Computer 1 0.021%
Wingo Waltz Format 1D Computer 1 0.021%
Generation System Ver.66 Computer 1 0.021%
Surquince 8 Final Ver.DT Computer 1 0.021%
Surquince 8 Final Ver.AG Computer 1 0.021%
Artemis Zone Type EF Computer 1 0.021%
D type Datacube (RED) Ingot 1 0.015%
D type Datacube (GREEN) Ingot 1 0.015%
D type Datacube (YELLOW) Ingot 1 0.015%
D type Datacube (BLUE) Ingot 1 0.015%
D type Datacube (PURPLE) Ingot 1 0.015%
D type Datacube (BROWN) Ingot 1 0.015%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.