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Monster · Sharrine

Heavy Arms

Level 39

Stats

Level39
HP2,173
Experience1,522
Defense27
Block chance15
Speed57
Attack range1044

Behaviour

ReactionAggressive
RaceSharrine
Drops87
Monster #2024600

Where to find it

Map Side Spawn cap Respawn
Herremeze relic site(Mission) ANI 50 2 min

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 81-245 80.0%
Energy Pack Ingot 1 10.00%
Cadmium Ingot 1 7.92%
Magnesium Ingot 1 7.92%
Zirconium Ingot 1 7.92%
Silver Ingot 1 7.92%
Nickel Ingot 1 6.33%
Titanium Ingot 1 6.33%
Tungsten Ingot 1 6.33%
Copper Ingot 1 6.33%
Catalyst Ingot 1 6.00%
Iron Ingot 1 5.99%
C Type Repair Kit Energy 1-2 2.50%
C Type Shield Kit Energy 1-2 2.50%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Chrome Ingot 1 1.98%
Aluminum Ingot 1 1.98%
Bate 4 Gatling 1 0.223%
Perfect Idle Jin Gatling 1 0.223%
Mega Drive V1 Mass Driver 1 0.223%
Barmer Holycross Missile 1 0.223%
Hammerhead Ace Missile 1 0.223%
Phycho Edrill Missile 1 0.223%
New Guard Bundle 1 0.223%
Teraspa Bundle 1 0.203%
Initial Twintail Automatic 1 0.203%
Supreme 4 Cannon 1 0.203%
BigSmash Cannon 1 0.183%
Sniper II Missile 1 0.183%
Search Eye Card 1 0.167%
Tongpha Gamma Missile 1 0.163%
Big Mount 2 Dualist 1 0.163%
Jackhammer 4 Mass Driver 1 0.163%
HunterMKII Rifle 1 0.163%
Terol Upgrade Bundle 1 0.163%
Power Arrow Missile 1 0.142%
Initial Development Drum Vulcan 1 0.142%
Star Edrill Missile 1 0.142%
Heat Mass Driver 1 0.142%
Mega Drive V2 Mass Driver 1 0.122%
Idle Jin MKII Gatling 1 0.122%
Bate 5 Gatling 1 0.122%
Guard Ace Bundle 1 0.122%
Teragirl Bundle 1 0.122%
Chaser XLVII Support 1 0.115%
Intertrans FF-84 Support 1 0.115%
Thompson Bay Q-2 Support 1 0.115%
Schuvizer X-G Support 1 0.115%
Lightweight Holycross Missile 1 0.102%
Blast VR Rifle 1 0.102%
Supreme 5 Cannon 1 0.102%
Finished Twintail Automatic 1 0.102%
Surveillance Radar Radar 1 0.100%
High Frequency Radar Radar 1 0.100%
Thunderforce 5 Kn.1 Computer 1 0.021%
Thunderforce 5 Kn.3 Computer 1 0.021%
Power Brain No.3WL Computer 1 0.021%
Power Brain No.3 DRO Computer 1 0.021%
Town Square PS L-11 Computer 1 0.021%
Prelude 4001VF Computer 1 0.021%
Tenpole Line 7 SPS Computer 1 0.021%
Tenpole Line 7 DFE Computer 1 0.021%
Wingo ZS-07AT Computer 1 0.021%
Wingo ZS-06 DFS Computer 1 0.021%
Generation System R11 Computer 1 0.021%
Surquince 8 KKL Computer 1 0.021%
Surquince 8 GUD Computer 1 0.021%
Artemis Zone Type L Computer 1 0.021%
Tenpole Line 7 FDA Computer 1 0.021%
Wingo Waltz Format 1A Computer 1 0.021%
Wingo Waltz Format 1D Computer 1 0.021%
Generation System Ver.66 Computer 1 0.021%
Surquince 8 Final Ver.DT Computer 1 0.021%
Surquince 8 Final Ver.AG Computer 1 0.021%
Artemis Zone Type EF Computer 1 0.021%
Energy Card Enchant Card 1 0.019%
Standard Probability Card Enchant Card 1 0.019%
Advanced Probability Card Enchant Card 1 0.019%
A-GEAR Shield Card Enchant Card 1 0.019%
D type Datacube (RED) Ingot 1 0.015%
D type Datacube (GREEN) Ingot 1 0.015%
D type Datacube (YELLOW) Ingot 1 0.015%
D type Datacube (BLUE) Ingot 1 0.015%
D type Datacube (PURPLE) Ingot 1 0.015%
D type Datacube (BROWN) Ingot 1 0.015%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.