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Monster · Philon
Heavy Messenger
Level 64
Stats
| Level | 64 |
| HP | 6,632 |
| Experience | 4,097 |
| Defense | 39 |
| Block chance | 24 |
| Speed | 10 |
| Attack range | 1080 |
Behaviour
| Reaction | Retaliates when attacked |
| Race | Philon |
| Drops | 127 |
| Monster # | 2034700 |
Where to find it
| Map | Side | Spawn cap | Respawn |
|---|---|---|---|
| Island's Dream | — | 30 | 40 sec |
| Island's Dream(Safe) | BCU | 30 | 40 sec |
| Island's Dream(Safe) | ANI | 30 | 40 sec |
| Island's dream(Mission) | — | 30 | 40 sec |
| Island's dream(Mission) | — | 30 | 40 sec |
Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.
Drops
| Item | Type | Amount | Chance |
|---|---|---|---|
| SPI | Energy | 188-566 | 80.0% |
| Iron | Ingot | 1 | 3.05% |
| Acrylic Steel | Ingot | 1 | 2.09% |
| Edcanium | Ingot | 1 | 2.08% |
| Moissanite | Ingot | 1 | 2.08% |
| Copper | Ingot | 1 | 1.55% |
| Silver | Ingot | 1 | 1.47% |
| Cadmium | Ingot | 1 | 1.35% |
| DNA | Ingot | 1 | 1.33% |
| Nickel | Ingot | 1 | 1.30% |
| Zirconium | Ingot | 1 | 1.29% |
| Tungsten | Ingot | 1 | 1.27% |
| Titanium | Ingot | 1 | 1.25% |
| Magnesium | Ingot | 1 | 1.16% |
| Chrome | Ingot | 1 | 0.663% |
| Aluminum | Ingot | 1 | 0.545% |
| Zirconium Steel Green | Ingot | 1 | 0.499% |
| Zirconium Metal Blue | Ingot | 1 | 0.499% |
| Strong Moissanite | Ingot | 1 | 0.368% |
| Soft Moissanite | Ingot | 1 | 0.368% |
| Eye Edcanium | Ingot | 1 | 0.336% |
| Keil Edcanium | Ingot | 1 | 0.336% |
| Leon Edcanium | Ingot | 1 | 0.336% |
| Aimaam Edcanium | Ingot | 1 | 0.336% |
| DNA Core | Ingot | 1 | 0.316% |
| Shine Titanium | Ingot | 1 | 0.250% |
| Carbon Steel | Ingot | 1 | 0.250% |
| Metal Cadmium | Ingot | 1 | 0.250% |
| Soft Iron | Ingot | 1 | 0.250% |
| Honey | Ingot | 1 | 0.222% |
| Egg | Ingot | 1 | 0.222% |
| Blast VIII | Rifle | 1 | 0.173% |
| Big Mount 6 | Dualist | 1 | 0.160% |
| Jackhammer 8 | Mass Driver | 1 | 0.160% |
| Demonhunter V-III | Rifle | 1 | 0.160% |
| Straight | Missile | 1 | 0.160% |
| Edrill V3 | Missile | 1 | 0.148% |
| Panic Drum | Vulcan | 1 | 0.148% |
| Megaton Idle Jin | Gatling | 1 | 0.136% |
| Mega Web | Mass Driver | 1 | 0.136% |
| Bate 9 | Gatling | 1 | 0.136% |
| Ultra Terol | Bundle | 1 | 0.136% |
| Sun Guard II | Bundle | 1 | 0.136% |
| Mutant DNA | Ingot | 1 | 0.133% |
| Refined Edcanium | Ingot | 1 | 0.133% |
| Refined Moissanite | Ingot | 1 | 0.133% |
| Refined Acrylic Steel | Ingot | 1 | 0.133% |
| Ultra Twintail | Automatic | 1 | 0.123% |
| Supreme 9 | Cannon | 1 | 0.123% |
| Tongpha Lite | Missile | 1 | 0.111% |
| Edrill V4 | Missile | 1 | 0.099% |
| Big Mount 7 | Dualist | 1 | 0.099% |
| Jackhammer 9 | Mass Driver | 1 | 0.099% |
| X Demonhunter | Rifle | 1 | 0.099% |
| Great Drum | Vulcan | 1 | 0.086% |
| Arc Idle Jin | Gatling | 1 | 0.074% |
| Brine Mega Drive | Mass Driver | 1 | 0.074% |
| Bate 10 | Gatling | 1 | 0.074% |
| Blast Ciolgun | Rifle | 1 | 0.074% |
| Heart Terol | Bundle | 1 | 0.074% |
| New Guard II | Bundle | 1 | 0.074% |
| Seed | Ingot | 1 | 0.067% |
| Megaton Twintail | Automatic | 1 | 0.062% |
| Supreme 10 | Cannon | 1 | 0.062% |
| Hawky | Missile | 1 | 0.062% |
| BigSmash V3 | Cannon | 1 | 0.052% |
| Radar SOTH | Radar | 1 | 0.050% |
| Long Range Interception Radar | Radar | 1 | 0.050% |
| Electric Observe Radar | Radar | 1 | 0.050% |
| HeatIII | Mass Driver | 1 | 0.044% |
| Fear Arrow | Missile | 1 | 0.044% |
| Bawoo Pia | Missile | 1 | 0.033% |
| Hammerhead Broken | Missile | 1 | 0.030% |
| Spin Arrow | Missile | 1 | 0.026% |
| CodyLast | Dualist | 1 | 0.026% |
| Eurostar Fr.IV | Support | 1 | 0.014% |
| Jet F-7 | Support | 1 | 0.014% |
| Accounter Ls-1 | Support | 1 | 0.014% |
| Accounter Ls-4 | Support | 1 | 0.014% |
| C type Datacube (RED) | Ingot | 1 | 0.010% |
| C type Datacube (GREEN) | Ingot | 1 | 0.010% |
| C type Datacube (YELLOW) | Ingot | 1 | 0.010% |
| C type Datacube (BLUE) | Ingot | 1 | 0.010% |
| C type Datacube (PURPLE) | Ingot | 1 | 0.010% |
| C type Datacube (BROWN) | Ingot | 1 | 0.010% |
| Greas Radar | Radar | 1 | 0.0016% |
| Bellows Radar | Radar | 1 | 0.0016% |
| Barrier Radar | Radar | 1 | 0.0016% |
| Flux Radar | Radar | 1 | 0.0016% |
| Impeller Radar | Radar | 1 | 0.0016% |
| Derrick Radar | Radar | 1 | 0.0016% |
| Coaming Radar | Radar | 1 | 0.0016% |
| Cleat Radar | Radar | 1 | 0.0016% |
| Hover Radar | Radar | 1 | 0.0016% |
| Bistatic Radar | Radar | 1 | 0.0016% |
| Deck Radar | Radar | 1 | 0.0016% |
| Ballast Radar | Radar | 1 | 0.0016% |
| Sequence 9 OTL | Computer | 1 | 0.0006% |
| Sequence 9 IEK | Computer | 1 | 0.0006% |
| Sequence 9 GG | Computer | 1 | 0.0006% |
| Thunderforce Quick-T | Computer | 1 | 0.0006% |
| Thunderforce Quick-T2 | Computer | 1 | 0.0006% |
| Thunderforce Quick-SR | Computer | 1 | 0.0006% |
| Artemis Zone Type L2 | Computer | 1 | 0.0006% |
| Artemis Zone Type L3 | Computer | 1 | 0.0006% |
| Artemis Zone Type EF2 | Computer | 1 | 0.0006% |
| Generation System Ver.77U | Computer | 1 | 0.0006% |
| Generation System Ver.77V | Computer | 1 | 0.0006% |
| Generation System Ver.88 | Computer | 1 | 0.0006% |
| Tenpole Line 8 DDR | Computer | 1 | 0.0006% |
| Tenpole Line 8 DDR+ | Computer | 1 | 0.0006% |
| Tenpole Line 8 SDR | Computer | 1 | 0.0006% |
| Wingo Waltz Format 4A | Computer | 1 | 0.0006% |
| Wingo Waltz Format 4B | Computer | 1 | 0.0006% |
| Wingo Jazz Format 4C | Computer | 1 | 0.0006% |
| Wingo Jazz Format S | Computer | 1 | 0.0006% |
| Wingo ZS-08 | Computer | 1 | 0.0006% |
| Wingo ZS-09 | Computer | 1 | 0.0006% |
| Tune Square PS R-1B | Computer | 1 | 0.0006% |
| Tune Square CD-75A | Computer | 1 | 0.0006% |
| Tune Square L-A | Computer | 1 | 0.0006% |
| Power Brain No.9 OGS | Computer | 1 | 0.0006% |
| Power Brain No.9 OTS | Computer | 1 | 0.0006% |
| Power Brain No.9 ORS | Computer | 1 | 0.0006% |
| Prelude 8001 AQ | Computer | 1 | 0.0006% |
| Prelude 9001 FRD | Computer | 1 | 0.0006% |
| Prelude Final. | Computer | 1 | 0.0006% |
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.