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Monster · Sharrine

Helius

Level 79

Stats

Level79
HP7,922
Experience6,242
Defense59
Block chance31
Speed200
Attack range1380

Behaviour

ReactionAggressive
RaceSharrine
Drops166
Monster #2037700

Where to find it

Map Side Spawn cap Respawn
Eopi 25 40 sec

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 377-1131 80.0%
Energy Pack Ingot 1 3.33%
A Type Shield Kit Energy 1-2 3.33%
B Type Repair Kit Energy 1-2 2.50%
B Type Shield Kit Energy 1-2 2.50%
A Type Repair Kit Energy 1-2 2.50%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Catalyst Ingot 1 2.00%
Iron Ingot 1 1.96%
Barine Ore Ingot 1 1.37%
Henium Ore Ingot 1 0.915%
Halfnium Ore Ingot 1 0.880%
Tasinon Ore Ingot 1 0.798%
Zircon Ore Ingot 1 0.751%
Tisten Ore Ingot 1 0.728%
Molden Ore Ingot 1 0.692%
Copper Ingot 1 0.655%
Silver Ingot 1 0.572%
Cadmium Ingot 1 0.455%
Nickel Ingot 1 0.408%
Zirconium Ingot 1 0.396%
Tungsten Ingot 1 0.373%
Titanium Ingot 1 0.349%
Chip Ingot 1 0.333%
Energy Tank Ingot 1 0.333%
Chrome Ingot 1 0.289%
Magnesium Ingot 1 0.267%
Netine Ore Ingot 1 0.258%
Ordin Control Unit Ingot 1 0.200%
Aluminum Ingot 1 0.172%
Brain Wave Stablization Equip. Ingot 1 0.133%
Generating Board Ingot 1 0.133%
Shield Battery Ingot 1 0.133%
Refined Edcanium Ingot 1 0.133%
Refined Moissanite Ingot 1 0.133%
Refined Acrylic Steel Ingot 1 0.133%
Big Drum Vulcan 1 0.130%
Hawky V2 Missile 1 0.130%
Holy Guard III Bundle 1 0.119%
Terol Delta V2 Bundle 1 0.119%
Edrill Lv.II Missile 1 0.119%
Brazing Idle Jin Gatling 1 0.119%
Mega Clearance Mass Driver 1 0.119%
Bate Viper Gatling 1 0.119%
Grating Twintail Automatic 1 0.108%
Supreme Buckle Cannon 1 0.108%
Strong Moissanite Ingot 1 0.104%
Soft Moissanite Ingot 1 0.104%
Devilhunter VII Rifle 1 0.086%
Big Mount 10 Dualist 1 0.086%
Jackhammer Karme Mass Driver 1 0.086%
Excellent Tongpha Missile 1 0.086%
Edrill Lv.III Missile 1 0.076%
Drum Hazard Vulcan 1 0.076%
Mega Clear High Mass Driver 1 0.065%
Cantilever Idle Jin Gatling 1 0.065%
Bate Pantry Gatling 1 0.065%
Omega Terol V2 Bundle 1 0.065%
Sun Guard III Bundle 1 0.065%
Supreme Base Cannon 1 0.054%
Blast VCII Rifle 1 0.054%
Guillotine Twintail Automatic 1 0.054%
Radar SOTH Radar 1 0.050%
Long Range Interception Radar Radar 1 0.050%
Electric Observe Radar Radar 1 0.050%
Zirconium Steel Green Ingot 1 0.048%
Zirconium Metal Blue Ingot 1 0.048%
CodyV2 Dualist 1 0.039%
Antimon Arrow Missile 1 0.039%
Eye Edcanium Ingot 1 0.038%
Keil Edcanium Ingot 1 0.038%
Leon Edcanium Ingot 1 0.038%
Aimaam Edcanium Ingot 1 0.038%
Hammerhead Osmium Missile 1 0.029%
BigSmash V4 Cannon 1 0.029%
Metal Cadmium Ingot 1 0.024%
Shine Titanium Ingot 1 0.024%
Carbon Steel Ingot 1 0.024%
Soft Iron Ingot 1 0.024%
HeaterV Mass Driver 1 0.023%
Phantom Arrow Missile 1 0.023%
Search Eye Card 1 0.017%
Standard Probability Card Enchant Card 1 0.011%
Advanced Probability Card Enchant Card 1 0.011%
B-GEAR Shield Card Enchant Card 1 0.011%
I-GEAR Shield Card Enchant Card 1 0.011%
M-GEAR Shield Card Enchant Card 1 0.011%
A-GEAR Shield Card Enchant Card 1 0.011%
Energy Card Enchant Card 1 0.011%
Standard Attack Card Enchant Card 1 0.011%
Advanced Attack Card Enchant Card 1 0.011%
Standard Quick Fire Card Enchant Card 1 0.011%
Advanced Quick Fire Card Enchant Card 1 0.011%
Efficiency Control Program Accessory (timed) 1 0.010%
Bank Chip Accessory (timed) 1 0.010%
Lens for Item Seeker Accessory (timed) 1 0.010%
Roughly Made Def. Charm Accessory (timed) 1 0.010%
Roughly Made Eva. Charm Accessory (timed) 1 0.010%
Claw of a Beast (Standard) Accessory (timed) 1 0.010%
Claw of a Beast (Advanced) Accessory (timed) 1 0.010%
Fake Ruby Accessory (timed) 1 0.010%
Fake Sapphire Accessory (timed) 1 0.010%
Can Coffee Accessory (timed) 1 0.010%
Secondhand Goggle Accessory (timed) 1 0.010%
Extra Fuel Tank (small) Accessory 1 0.010%
Angel Wing Card 1 0.010%
Angel Feather Card 1 0.010%
Support Shield Generator (small) Accessory 1 0.010%
Extra Fuel Tank (large) Accessory 1 0.010%
Armor Intensification Coating (large) Accessory 1 0.010%
Armor Intensification Coating (small) Accessory 1 0.010%
B type Datacube (RED) Ingot 1 0.0080%
B type Datacube (GREEN) Ingot 1 0.0080%
B type Datacube (YELLOW) Ingot 1 0.0080%
B type Datacube (BLUE) Ingot 1 0.0080%
B type Datacube (PURPLE) Ingot 1 0.0080%
B type Datacube (BROWN) Ingot 1 0.0080%
Support Shield Generator (large) Accessory 1 0.0050%
Greas Radar Radar 1 0.0016%
Bellows Radar Radar 1 0.0016%
Barrier Radar Radar 1 0.0016%
Flux Radar Radar 1 0.0016%
Impeller Radar Radar 1 0.0016%
Derrick Radar Radar 1 0.0016%
Coaming Radar Radar 1 0.0016%
Cleat Radar Radar 1 0.0016%
Hover Radar Radar 1 0.0016%
Bistatic Radar Radar 1 0.0016%
Deck Radar Radar 1 0.0016%
Ballast Radar Radar 1 0.0016%
Chaser XCI Support 1 0.0013%
Intertrans FF-88 Support 1 0.0013%
Thompson Bay C-3 Support 1 0.0013%
Schuvizer X-GD Support 1 0.0013%
Wingo Waltz Format 4A Computer 1 0.0004%
Wingo Waltz Format 4B Computer 1 0.0004%
Wingo Jazz Format 4C Computer 1 0.0004%
Wingo Jazz Format S Computer 1 0.0004%
Wingo ZS-08 Computer 1 0.0004%
Wingo ZS-09 Computer 1 0.0004%
Tune Square PS R-1B Computer 1 0.0004%
Tune Square CD-75A Computer 1 0.0004%
Tune Square L-A Computer 1 0.0004%
Power Brain No.9 OGS Computer 1 0.0004%
Power Brain No.9 OTS Computer 1 0.0004%
Power Brain No.9 ORS Computer 1 0.0004%
Prelude 8001 AQ Computer 1 0.0004%
Prelude 9001 FRD Computer 1 0.0004%
Prelude Final. Computer 1 0.0004%
Power Brain No.11 FAII Computer 1 0.0004%
Power Brain No.11 FAQ Computer 1 0.0004%
Power Brain No.11 CD-99A Computer 1 0.0004%
Power Brain No.13 Computer 1 0.0004%
Power Brain No.13 CC Computer 1 0.0004%
Sequence X GR Computer 1 0.0004%
Sequence X GP Computer 1 0.0004%
Sequence X SP Computer 1 0.0004%
Thunderforce Speed-01 Computer 1 0.0004%
Thunderforce Speed-02 Computer 1 0.0004%
Thunderforce Speed-03 Computer 1 0.0004%
Artemis Zone Type G1 Computer 1 0.0004%
Artemis Zone Type G2 Computer 1 0.0004%
Artemis Zone Type G3 Computer 1 0.0004%
Power Brain Org No.1 Computer 1 0.0004%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.