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Monster · Sharrine

Remos

Level 82

Stats

Level82
HP13,010
Experience6,725
Defense65
Block chance34
Speed14
Attack range1440

Behaviour

ReactionAggressive
RaceSharrine
Drops164
Monster #2037400

Where to find it

Map Side Spawn cap Respawn
Eopi 7 1 min

Spawn cap is how many can be alive on the map at once. Respawn is the base timer — boss spawns are randomised around it.

Drops

Item Type Amount Chance
SPI Energy 426-1279 80.0%
Energy Pack Ingot 1 10.00%
Catalyst Ingot 1 6.00%
Iron Ingot 1 5.89%
A Type Repair Kit Energy 1-2 3.33%
A Type Shield Kit Energy 1-2 3.33%
B Type Repair Kit Energy 2-4 2.50%
B Type Shield Kit Energy 2-4 2.50%
Acrylic Steel Ingot 1 2.09%
Edcanium Ingot 1 2.08%
Moissanite Ingot 1 2.08%
Barine Ore Ingot 1 1.37%
Copper Ingot 1 1.30%
Silver Ingot 1 1.06%
Chip Ingot 1 1.000%
Energy Tank Ingot 1 1.000%
Henium Ore Ingot 1 0.915%
Halfnium Ore Ingot 1 0.880%
Tasinon Ore Ingot 1 0.798%
Zircon Ore Ingot 1 0.751%
Tisten Ore Ingot 1 0.728%
Cadmium Ingot 1 0.704%
Molden Ore Ingot 1 0.692%
Chrome Ingot 1 0.563%
Nickel Ingot 1 0.563%
Zirconium Ingot 1 0.528%
Tungsten Ingot 1 0.458%
Brain Wave Stablization Equip. Ingot 1 0.400%
Generating Board Ingot 1 0.400%
Shield Battery Ingot 1 0.400%
Titanium Ingot 1 0.387%
Strong Moissanite Ingot 1 0.313%
Soft Moissanite Ingot 1 0.313%
Netine Ore Ingot 1 0.258%
Aluminum Ingot 1 0.211%
Ordin Control Unit Ingot 1 0.200%
Zirconium Steel Green Ingot 1 0.142%
Zirconium Metal Blue Ingot 1 0.142%
Magnesium Ingot 1 0.141%
Refined Edcanium Ingot 1 0.133%
Refined Moissanite Ingot 1 0.133%
Refined Acrylic Steel Ingot 1 0.133%
Devilhunter VII Rifle 1 0.118%
Big Mount 10 Dualist 1 0.118%
Jackhammer Karme Mass Driver 1 0.118%
Excellent Tongpha Missile 1 0.118%
Eye Edcanium Ingot 1 0.114%
Keil Edcanium Ingot 1 0.114%
Leon Edcanium Ingot 1 0.114%
Aimaam Edcanium Ingot 1 0.114%
Drum Hazard Vulcan 1 0.107%
Edrill Lv.III Missile 1 0.107%
Bate Pantry Gatling 1 0.096%
Cantilever Idle Jin Gatling 1 0.096%
Mega Clear High Mass Driver 1 0.096%
Sun Guard III Bundle 1 0.096%
Omega Terol V2 Bundle 1 0.096%
Guillotine Twintail Automatic 1 0.086%
Supreme Base Cannon 1 0.086%
Blast VCII Rifle 1 0.086%
Hawky V3 Missile 1 0.075%
Soft Iron Ingot 1 0.071%
Metal Cadmium Ingot 1 0.071%
Shine Titanium Ingot 1 0.071%
Carbon Steel Ingot 1 0.071%
Big Mount 11 Dualist 1 0.064%
Demonhunter Screw Rifle 1 0.064%
Half Edrill Missile 1 0.064%
Jackhammer Vext Mass Driver 1 0.064%
Drum Mold Vulcan 1 0.053%
Radar SOTH Radar 1 0.050%
Long Range Interception Radar Radar 1 0.050%
Electric Observe Radar Radar 1 0.050%
BigSmash V4 Cannon 1 0.038%
Hammerhead Osmium Missile 1 0.038%
Phantom Arrow Missile 1 0.032%
HeaterV Mass Driver 1 0.032%
Search Eye Card 1 0.017%
PowerCody Dualist 1 0.016%
Metal Arrow Missile 1 0.016%
Hammerhead Hyperon Missile 1 0.016%
Bawoo Loa Missile 1 0.015%
Standard Probability Card Enchant Card 1 0.011%
Advanced Probability Card Enchant Card 1 0.011%
B-GEAR Shield Card Enchant Card 1 0.011%
I-GEAR Shield Card Enchant Card 1 0.011%
M-GEAR Shield Card Enchant Card 1 0.011%
A-GEAR Shield Card Enchant Card 1 0.011%
Energy Card Enchant Card 1 0.011%
Standard Attack Card Enchant Card 1 0.011%
Advanced Attack Card Enchant Card 1 0.011%
Standard Quick Fire Card Enchant Card 1 0.011%
Advanced Quick Fire Card Enchant Card 1 0.011%
Efficiency Control Program Accessory (timed) 1 0.010%
Bank Chip Accessory (timed) 1 0.010%
Lens for Item Seeker Accessory (timed) 1 0.010%
Roughly Made Def. Charm Accessory (timed) 1 0.010%
Roughly Made Eva. Charm Accessory (timed) 1 0.010%
Claw of a Beast (Standard) Accessory (timed) 1 0.010%
Claw of a Beast (Advanced) Accessory (timed) 1 0.010%
Fake Ruby Accessory (timed) 1 0.010%
Fake Sapphire Accessory (timed) 1 0.010%
Can Coffee Accessory (timed) 1 0.010%
Secondhand Goggle Accessory (timed) 1 0.010%
Extra Fuel Tank (small) Accessory 1 0.010%
Angel Wing Card 1 0.010%
Angel Feather Card 1 0.010%
Support Shield Generator (small) Accessory 1 0.010%
Extra Fuel Tank (large) Accessory 1 0.010%
Armor Intensification Coating (large) Accessory 1 0.010%
Armor Intensification Coating (small) Accessory 1 0.010%
B type Datacube (RED) Ingot 1 0.0080%
B type Datacube (GREEN) Ingot 1 0.0080%
B type Datacube (YELLOW) Ingot 1 0.0080%
B type Datacube (BLUE) Ingot 1 0.0080%
B type Datacube (PURPLE) Ingot 1 0.0080%
B type Datacube (BROWN) Ingot 1 0.0080%
Support Shield Generator (large) Accessory 1 0.0050%
Greas Radar Radar 1 0.0016%
Bellows Radar Radar 1 0.0016%
Barrier Radar Radar 1 0.0016%
Flux Radar Radar 1 0.0016%
Impeller Radar Radar 1 0.0016%
Derrick Radar Radar 1 0.0016%
Coaming Radar Radar 1 0.0016%
Cleat Radar Radar 1 0.0016%
Hover Radar Radar 1 0.0016%
Bistatic Radar Radar 1 0.0016%
Deck Radar Radar 1 0.0016%
Ballast Radar Radar 1 0.0016%
Base FF-85 Support 1 0.0010%
Turbulence ET-2 Support 1 0.0010%
S-Rod X-GA Support 1 0.0010%
Mr. XLVIII Support 1 0.0010%
Wingo Waltz Format V-B Computer 1 0.0002%
Wingo Jazz Format V-Q Computer 1 0.0002%
Wingo Jazz Format VI Computer 1 0.0002%
Wingo Jazz Format VI-2 Computer 1 0.0002%
Generation System Ver.99 Computer 1 0.0002%
Generation System Ver.100 Computer 1 0.0002%
Generation System Ver.111 Computer 1 0.0002%
Tenpole Line 9 SDR Computer 1 0.0002%
Tenpole Line 9 SDR-II Computer 1 0.0002%
Tenpole Line 9 GMR Computer 1 0.0002%
Power Brain No.11 FAII Computer 1 0.0002%
Power Brain No.11 FAQ Computer 1 0.0002%
Power Brain No.11 CD-99A Computer 1 0.0002%
Power Brain No.13 Computer 1 0.0002%
Power Brain No.13 CC Computer 1 0.0002%
Sequence X GR Computer 1 0.0002%
Sequence X GP Computer 1 0.0002%
Sequence X SP Computer 1 0.0002%
Thunderforce Speed-01 Computer 1 0.0002%
Thunderforce Speed-02 Computer 1 0.0002%
Thunderforce Speed-03 Computer 1 0.0002%
Artemis Zone Type G1 Computer 1 0.0002%
Artemis Zone Type G2 Computer 1 0.0002%
Artemis Zone Type G3 Computer 1 0.0002%
Power Brain Org No.1 Computer 1 0.0002%
Sequence 11 SGG Computer 1 0.0002%
Sequence 11 SPG Computer 1 0.0002%
Sequence 11 GDD Computer 1 0.0002%
Wingo Waltz Format V Computer 1 0.0002%
Wingo Waltz Format V-A Computer 1 0.0002%
These are base rates — per kill, sorted by chance, before any bonus.
Your real chance = base × drop multiplier, where the multiplier is 1 + total drop-rate bonus (happy-hour event + equipped drop-boost items + party bonus).
Example: in a +400% happy hour the multiplier is ×5, so a listed 0.10% item is really 0.50%. The chance is capped at 100%.
For weapons & gear, the odds the drop comes with a rare prefix/suffix scale the same way with the Rare Drop bonus.